This file provides the essential information for specifying vertices for the target 3D API. Its Attributes/Layout, some preset layouts. The workflow for vertices are entirely based on OpenGL, using VAOs and VBOs
For using this class, you must first define the vertex layout for after that, create the vertex buffer and/or the index buffer.
See Source File
This file provides the essential information for specifying vertices for the target 3D API. Its Attributes/Layout, some preset layouts. The workflow for vertices are entirely based on OpenGL, using VAOs and VBOs